Well, I think a lot of the server's charm has left. The problem I see is that there's barely ever anyone on, and they're not usually the fun people, either. What JR used to be to me was a sense of fun loving Minecraft community that was always welcoming new people. However, most of those people are gone. I think the issue here is getting people to stay. You can only build so many castles before you move on to play other things. If I recall, JR levels was originally used to get people to stay, (Talking about the RP server) because it gave them a sense of accomplishment. Don't remember why we stopped using it, but I know that now mcMMO is implemented to try to do a similar thing. The thing is though, is that if you come late to the game, someone will always trump you. There's going to be someone who's played longer so they have higher points, and no matter how hard you work, they're working just as hard to make sure you don't catch up, making you sit there and say, "What's the point?" We might need a new system, one that can't be manipulated by who's been playing longer. What it'll be, I'm not sure. I'm only putting it out on the table. Just try your best to improve things around here, and it'll show.