Ark has greeted us this evening with the latest update. We hope this fixes a few bugs we have been having.
- Dead tame bodies and player bodies and dropped item caches now save (with their decomposition timers & corpse locators intact)
- Character Current Stat values saved at '0' no longer reset to their default values
- Dunkleosteus now harvests metal -- too powerful???
- Dino Costumes now show damage overlays
- Modified dino attacks networking to result in less rubberbanding on clients
- Per-Dino behavior setting to toggle "Ally Looking"
The servers are all up to date now
We have had to disable wyvern mating as it was causing a over spawn bug with Wyverns, this has sorted the issue out now.
To keep JR's ARK servers running as good as we can we have moved them to a bigger and better server. The old server has now been retired for our new server.
Intel i7 6th Gen @ 4.4Ghz
64GB DDR4 RAM
480 GB SSD
This server should help with the following
Faster crash recovery, if a server does crash it should be online within 3 minutes.
Faster boot up times, things will update and boot up way way quicker
Better ping, better connection and better DDOS protection
Quicker login times
Is all our stuff safe?
Yes we have moved everything over from the old server
How to connect to the new server?
Click on the following:
The Island: steam://connect/vaiken.jrnetwork.net:27015
The Center: steam://connect/vaiken.jrnetwork.net:27017
Scorched Earth: steam://connect/vaiken.jrnetwork.net:27016
OR visit https://jrnetwork.net/servers/list and click on the green ip. It'll auto log you in.
We hope this will help and improve your JR experience!
Recently we also had a issue with the map resetting, we should have fixed that bug and reverted some servers to a backup which its happened to, if it happens again please message me right away!
Bug fixes still in progress:
Issue with Levelling
Crashing bug that happens every now and again
We have now updated our Minecraft servers for the latest Minecraft update, see the latest update log here:
Updated game credits to include more Mojang staff
Credits scroll 50% faster when viewed directly from the menu screen than through the End Poem.
3 issues fixed
From released versions before 1.12.1
MC-86016 – Some Mojang staff are not mentioned in credits.txt
MC-117087 – Class.getSimpleName performance issue with large number of block entities
MC-119011 – Security issue with recipe book
Due to the new dev kit release, Classic flyers has been updated! We have updated our servers with the most recent patch now.
The latest change log is as follows:
Improved landing AI for Classic Quetzal and Classic Wyvern. (matching core-game Patch 259 changes)
Classic Quetzes now fit through hatch frames. (matching core-game Patch 260 changes)
You can now fish while on a Classic Pelagornis. (matching core-game Patch 260 changes; functions exactly like core-game version: only works while pela is landed on water)
Increased the capsule size of Pternadon to make sure it can't fit thru player sized door frames. (matching core-game Patch 262 changes)
Classic Quetzes now use Heavy Combat Music. (matching recent core-game change to quetzes from unknown patch; have noticed no difference to music - might be an upcoming core-game feature)
Classic Wyverns now use Heavy Combat Music. (core-game wyverns do not have this feature enabled - seems to be an oversight on WC's part; have noticed no difference to music - might be an upcoming core-game feature)
Double checked all the code I had previously guessed at in order to allow the Tapejara to wear the Tapejara Tek Saddle before it was added to the DevKit. Everything previously added was identical to what was officially added. Added a new core-version function for better rotation to classic version. Found a recent change to tapejara take off/landing script and matched it.
Pre-setup necessary functions to allow compatiblity for upcoming core-game quetz and wyvern tek saddles. (Success will depend on WC setting them up like the existing tek saddles; if WC does anything weird/different with them, they will not be compatible.)
Classic Griffin has been added.
It functions exactly like all of the previous/existing Classic Flyers including, but not limited to the following:
Automatically replaces all tamed and wild core-game/vanilla griffins, just like how other Classic Flyers work. (This includes being incompatible with any mod which also alters the core-game/vanilla griffins and having no effect on mods which add completely new griffins.)
Has all "classic" stat adjustments: Can level speed (approx +2.5% per speed level added), riders and carried targets have weight reduced, stamina regens quicker, imprinting bonus to speed, etc, bringing it in-line with all other Classic Flyers.
Stats can be adjusted with the Classic Flyer server ini codes as well as new griffin-specific species ini codes.
Classic Griffins can use the Wyvern Stone, allowing them to wear saddle skins and gain a small armor boost.
Note: This update does not include Ragnarok's Ice Wyvern as that beastie wasn't included in the most recent DevKit. A "classic" version of the ice wyvern will not be added to this mod until the base version is added to the DevKit. Please direct any and all questions concerning Ice Wyverns, including when they might be added to the DevKit, to the Ragnarok and WC dev teams.
The server was update to 264.22 a few days ago.
- Fixed an item issue.
Since this fix we have found a few bugs:
Levels are not working as desired (Working on this currently)
The ARK Survival map reset (Fixed, reverted to backup)
Crashing on Ragnarok (Still looking in to this bug)
Just so you guys know what we are doing, I am still here just the last few days I've had to limit my online activity due to personal reasons.
Hopefully things will be finished tonight as I'm aiming for a update tonight on several services.