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JRCraft and Minecraft 1.13


Chris

Hi everyone,

following the release of minecraft 1.13 I think it is best to let everyone know what is going on with updating JRCraft to minecraft 1.13. This update is one massive update, it is the same as minecraft going from version 1.8 to 1.12 in one update (basically all updates between 1.8 and 1.12 being released as one mega update). It contains a lot of changes to the game and the game server, which requires a lot of effort from the guys working on Spigot.

What do we know already?

  • Spigot has some early builds available for 1.13 but we aren't going to use these as they are experimental and more for plugin developers to update their plugins and for developers in the community to help write the code for the server software
  • 1.13 changes the way some plugins have to interact with the server, as a result we may see some plugins not be updated for a long while
  • All plugins will likely break due to this update (we can update the important ones ourselves if the need arises, or look for alternatives to what we already use)
  • Block IDs are no longer being used by Spigot to closely mirror vanilla minecraft, while developers have known about this since December 2017 and work has been on going for this block rework in Spigot for 4 years, so before bukkit was shut down I believe.

What's going to happen to X plugin?

At the moment we are more concerned with the main plugins we use to help administer the server and provide grief protections. While there will certainly be a ban plugin, block logging plugin of some description for 1.13 we have a preference to just update the ones we already have in place. I expect World Guard & World Edit to be updated as soon as we get a stable build for spigot 1.13. LWC will likely be fine as it is already using the way to deal with blocks.

My main concern lies with the plugins we use to sync ranks between the server and the forum and logblock. As these are some of the most important plugins we have. We are hoping that these plugins do get updated, or we may resort to try and update them ourselves, especially the plugin that links the forum to the server as that is how all permissions are handled.

We will try to keep as many plugins as we can, ones that cannot be kept will be replaced with ones that have equal or better functionality.

Unless we get an update for it, this might be the end of the stargate plugin 😕 (due to the changes in block handling)

Also as a sidenote, dynmap is currently not coming back because it eats disk space worse than chrome eats RAM.

Do you have a timeframe? 

Currently we do not, we will update the server at the earliest time when it is safe to do so. This will ensure that we can provide the best experience to our players. We know it's a pain of a process to go through, but every server is going through a similar thing right now all we can do for the time being is wait for the stuff we need to be updated. 

We may look into running a testing server for our premium members so they can help test the stability of the server once an update has been released and the functionality of plugins if they do not receive updates 

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