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RUST - Latest Update 13/07


I'm slightly behind update logs due to work the last few days. But here is what has happened on the last update


  • New feedback system
  • Optimization pass across environment art
  • Rock collectibles are larger
  • Improved main menu loading time
  • Improved skinnable warmup time
  • Updated asset bundle splits
  • Retired some unused physics and rendering layers
  • Disabled the 2 east lifts in launch_site [Temporary]
  • Stairs and foundation steps use more accurate colliders
  • Stairs and foundation steps use more accurate shadow casting proxy meshes
  • New barrel gib and impact sounds
  • Sound mix tweaks
  • Fixed some item skins being forced into the main content asset bundle
  • Fixed water showing on launch site underground gate


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