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  1. Hey all, I'd like to suggest 2 mods that i think are awesome for PvE servers and will let us build incredible bases. The 1st one is "Castles, Keeps and Forts Medieval Architecture" and as the name states, let's you build pretty awesome castles and medieval stuff (link below). The 2nd one is "eco's Tek Decor" which mainly has awesome new high-tech skins for a lot of stuff like the refrigerator, generator, etc and a lot more awesome decorative stuff. (link below) Since i'm aware we already have a lot of mods, i'll also suggest dropping two of them which are big mods and i don't see many people using, if any. - MRRadTools (the amount of stuff needed to make a Gauss Rifle really disencouraged me to even try, so please tell me if it's worth the effort) - LC Tent Tier (who wants to camp when you can build a castle? it doesn't even have marshmallow skins for the pike...) This exchange would even the quantity and size of mods providing players the ability to build awesome bases. Give me some feedback on what you think guys!
  2. Nice pitty they're removing treasure chests though, but I guess it was too OP ye...
  3. Zaranza

    Competition Screenshot

    I Rule all Viking Lands from my Throne!
  4. Hey guys! Got 2 situations to report that should be fixed. First is the Iceworm Queen not spawning. I digged a bit in google but got no answers. Some ppl say it's not in the game yet, others say the spawn in random, and others say it has to do with mods but found no details on which mod can be causing this. Second is the area where you obtain the artifact of the devourer which is needed to enter the Megapithecus arena. It is totally crowded with Tusotheutis. Not sure if it's supposed to be like this or if it's a spawn bug. Can you check this out? I'll try to dig more on the Iceworm Queen and provide feedback if I find some usefull info. Thanks in advance, Zaranza
  5. I agree with Shin. I also don't want the servers to become very easy, else the challenge is gone and with it the motivation to play. But I don't think reducing the breeding time would give any advantage since you'd still have to wait the same time to breed a female again. It would just give people more time to do other things. The mods that make the game easy are already there: kibble table, taming sedative, unblocked Tek from start, etc. I used to play in a PVE server 10x that had none of this. Only S+, suicide potion, personal grave and increased stacks, lower weights, lower time to breed. The Dino's had no increased stats, nor we had any stuff to make them hungry or pick them up with birds. Our challenge there was to evolve and down the bosses. We only left because it had way to much rollbacks and lag and also because we wanted to try Ragnarok, but the server was pretty well balanced IMO. Would be perfect to have a server like our old one with the stability of JR ones.
  6. Not sure if this helps but I think most people would agree on increasing stack size only on items that degrade over time, like prime meat, honey, organic polymers, etc. These 3 being the most helpful IMO.
  7. Hello Emma, The stack size and item weights can be changed via server configuration (as below post), so this change wouldn't add any extra mods
  8. Hello all, I'm not sure if it's only us (Vikings) since we come from another PvE server where stacks were bigger and weights were lower, but we've been struggling to farm anything properly since after a few hits you're already loaded. A few examples: - Went for a ride with my wyvern and came back full of prime meat..... in our previous server we'd put it in the fridge, in this one we just drop it since it will be gone in a few minutes anyway. - We had to make a second base near resources (more units, more lag) so we can farm metal, obsidian, etc, since the weight of materials is so high you can't go get a decent ammount with a flyer even if it has more than 1k in weight stat. Short version: Can we have a poll on decreasing material weights and increase stacks? Give me some feedback. Thanks in advance, Zaranza